Materials, Lights, and Timelines
Game Design 1 » Devlog











This week, quite a bit was added to the project! We began working with external assets, including materials and models. I added a mouse trap, a cat statue, a tea set, a table, and a security camera all from Poly Haven. We also started working with lighting. I included spot lights and rect lights in my level. We used timelines to create a rotating door. I attempted to add a rotating camera using timelines, but unfortunately ran into some issues. Finally, we watched the first 25 minutes of this video by Will Faucher and applied them to our levels.
Files
GameDesignWin1.zip 988 MB
Sep 03, 2024
Get Game Design 1
Game Design 1
Status | In development |
Author | levi-db |
More posts
- Final Update!Dec 09, 2024
- LandscapeNov 05, 2024
- Bunker MidtermOct 20, 2024
- Playtesting UpdatesOct 01, 2024
- Creating an ExperienceSep 17, 2024
- AudioSep 07, 2024
- Stolen CheeseAug 26, 2024
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