Playtesting Updates

In this update, I essentially just simplified the game in order to make the path clearer for the player. I removed the second path and changed the ending line about the lack of cheese. By not having another path, everyone will have he same experience when playing. Additionally, the final line creates a better, less confusing ending
Feedback from Playtesting: After playtesting, what I expected ended up being true. However, I noticed some people didn't follow the exact path I was hoping they would. I think I need to go back and make all paths equal in difficulty and enjoyment. It also seemed people were disappointed by how short it was. They definitely were disappointed by the empty plate at the end, but the inability to get the cheese seemed more disappointing.
Files
Get Game Design 1
Game Design 1
Status | In development |
Author | levi-db |
More posts
- Final Update!Dec 09, 2024
- LandscapeNov 05, 2024
- Bunker MidtermOct 20, 2024
- Creating an ExperienceSep 17, 2024
- AudioSep 07, 2024
- Materials, Lights, and TimelinesSep 03, 2024
- Stolen CheeseAug 26, 2024
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